Redesign · October 2026 Hero direction · round 2 H3

SuperChild is a little floating headquarters

Hero Base

Children launch from their own glass pod: one tap and they are playing. Grown-ups visit two rooms: the Word Lab (what to learn) and the Trophy Hall (progress). Word sets become missions, each with its own embroidered patch. Isometric clay, open sky and soft clouds keep it light and fun, and nothing outside a running game asks for a sum or PIN.

Launch padChildren start here RoomsGrown-ups visit here
Children

Pods Launch

Each child has a glass pod with their animal buddy. Tap it and press Launch: straight into play.

The Word Lab room
Door 1 · grown-ups

What to learn Word Lab

Missions on or off, and a simple choice per word: Learning, Already knows or Skip.

The Trophy Hall room
Door 2 · grown-ups

Progress Trophy Hall

This week's wins, gold medals for known words, a 15-step track for each word in progress.

Word sets

Missions Patches

Every word set is a mission with its own patch. On a mission means on; Start mission turns one on.

Palette

Sky#D7EAFB
Cloud#FFFFFF
SuperChild#6C2BD9
Pod rim#4B1BA6
Lavender#F0E9FF
Star gold#FFC83D
Mint#34C38F
Blue sky#4A9BEA
Ink#1B1838

Motifs

Glass podEach child's buddy
PortholeReal word pictures
Mission patchOne per word set
15-step trackStep 9 of 15
Cloud deckWhere grown-ups start

Type

Fredoka SemiBold · headings, names, buttons
Who's playing?
Atkinson Hyperlegible Next · body 15–18px
Apple, cup, dog, shoes… the everyday words your child needs, with real pictures.
Buttons · clay pills with a pressable lip
Launch Get started
1

First launch

Four benefit slides, each with its own scene from the base and one concrete promise. “Get started” on every slide skips the rest.

9:41
apple cup dog shoe

Real words for real life

Apple, cup, dog, shoes… the everyday words your child needs, with real pictures.

1 · Real wordsThe floating base loops in the sky (the video's sky colour is the screen's, so it has no edges). Real word pictures drift around it in little portholes.
9:41
A caped hero climbs a spiral staircase up a tower towards a big gold star
ListenFindRead

Tiny steps, big wins

Each word goes from listening to finding to reading, one small step at a time. No rush, no timers.

2 · Tiny stepsThe hero climbs the base's spiral stairs to the star. The chips name the steps a parent will see later: listen, find, read.
9:41
A hero cheers on a beanbag in front of a TV playing a dinosaur video under five gold stars
Favourite video

Rewards they love

Stars fill up while they play. Then they pick a favourite video, and back to words.

3 · RewardsThe base's cinema room. Five stars fill the board, then a favourite video. The same rewards for every child.
9:41
A grown-up and a child high-five in the Trophy Hall, in front of gold medals
apple
Known now · gold medal

See every win

Watch words go from new to known. You always see what's learned and what's next.

4 · See every winA high-five in the Trophy Hall. A known word earns a gold medal, the same medal grown-ups find in Progress.
2

Set up a child

One screen, then lift-off. No word-set step, no coach step.

9:41

Add a child

Bear buddy Bear buddy
Choose a buddy Tap to swap
Name or nickname Optional
Sam
Main language
We start with the Fruits mission. Change it any time.
Add a childOne screen. The bear is already in the pod, the language follows the app and every child starts on the Fruits mission. Keep the defaults and it's one tap.
9:41
A caped hero flies up from a launch pad next to a rocket, with confetti

Sam is ready
for launch!

Bear buddy is in the pod. Play the first words together.

Fruits mission · 12 words
  1. Sit together the first time.
  2. Turn the sound on.
  3. Guided Access or screen pinning keeps them in the game.
Ready for launch!Confetti and lift-off from the launch pad, one big gold Start playing. The three tips for grown-ups stay folded until you want them.

Pre-flight check:
already done.

Every field arrives filled in. A parent in a hurry taps one button and the child is in the pod.

  • Buddy is chosen. The bear waits in the pod; tap another animal to swap.
  • Name is optional. “Name or nickname”; blank is fine.
  • Language follows the app. Two chips if you need to change it.
  • Fruits mission is on. Change it any time in What to learn.
  • Word-set step, coach step are gone from setup.
3 steps1 screenand one tap if you keep the defaults
3

Every day

Children launch from their pod. Grown-ups visit two rooms and one settings sheet. No sum or PIN anywhere here.

9:41
SuperChild

Who's playing?

For grown-ups

Playing without an account · Save progress

Start pageThe base floats on top. Each child's pod is one big tap that launches play. Below, on the cloud deck, two rooms for the child picked in the switcher. The pencil and gear open straight away, with no sum.
9:41
Word Lab

What to learn

Sam
Let SuperChild chooseThe coach picks the order and moves at Sam's pace.

Missions

English · 1 on a mission
Fruits12 words
Animals12 words
Toys8 words
Vehicles8 words
Clothes8 words
At home8 words

Tap a patch to see its words.

What to learnThe Word Lab. Word sets are mission patches: Fruits is On a mission, the rest say Start mission. The coach picks the order, so there's nothing else to set. Sam only sees English sets.
9:41
Mission

Fruits

On a mission
12 words for Sam 3 known4 learning5 coming up
pearSam is learning this · step 4 of 15
Fruits mission: every word, one choiceReal pictures in portholes. Gold medal = known, a 15-step track = learning, a dashed porthole = coming up. Tap a word, then Learning, Already knows or Skip.
9:41
Trophy Hall

Progress

Sam

This week

4games
3new words
2videos
Fruits patch
Fruits mission 3 of 12 known
3 known4 learning5 coming up

Gold medals

3 known words
apple
banana
strawberry

Learning now

15 small steps each
orangestep 9 of 15
grapesstep 6 of 15
pearstep 4 of 15
watermelonstep 2 of 15

Coming up

5 words · not started yet
cherry mango kiwi peach pineapple
Progress: the Trophy HallThis week's wins first. Then the Fruits patch with its 3-of-12 ring and a star meter, gold medals on the shelf for known words, a 15-step track for each word in progress, and what's coming up.
9:41

Sam's settings

Everything on one sheet
Name or nickname
Sam
Buddy Tap to swap
Main language Sam sees English missions
Rewards
Favourite videosWhen the star board is full
Video soundPlay videos with sound

Changes save by themselves

Child settings: one sheetOpens from the pencil on Sam's pod, with no sum. Name, buddy, language and rewards in one place; the rare options fold into More options. This used to be six sub-screens.
9:41
Paused
apple
For grown-ups
What is 12 + 5?1
Leaving a gameThe only place with the grown-up sum. An easy addition in a compact panel at the bottom; the apple and the star board stay visible above it.

What got simpler

Same app, far fewer decisions for the grown-up and one big Launch button for the child.

Start page

Before6 things

Children, set tiles, more sets, coach cards, sync banner, install hint

NowPods + 2 rooms

Who's playing (tap to launch) and two grown-up doors

Add a child

Before3 steps

Profile, then word sets, then the coach

Now1 screen

Defaults filled in, so it's one tap

Child settings

Before6 screens

Spread over separate sub-screens

Now1 sheet

Name, buddy, language, rewards, plus “More options”

Grown-up sum

BeforeEverywhere

Asked on every grown-up screen

Now1 place

Only when pausing or leaving a running game

Welcome

Before1 picture

The same dark silhouette on all four slides

Now4 scenes

One benefit per slide, each with its own room of the base

Words for grown-ups

BeforeJargon

Ladders, mechanics, trials, reports

NowPlain words

What to learn, Progress, known, learning, coming up

SuperChildH3 · Hero Base · Mockup; every screen is static, and toggles, buddies, missions, word choices, the child switcher and the keypad are tappable.
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