Hero, three ways.
Three variations of the Hero direction. They share the same simple structure: children tap their hero to play, grown-ups get two doors (What to learn and Progress), setting up a child takes one screen, and the grown-up sum only appears when leaving a game. Each one tries a different idea of who the hero is and a different look.


H1 · Comic Heroes
The app is a comic book and your child is the star. Ink panels, halftone dots, action bursts. Known words become collectible comic cards.

H2 · Build-a-Hero
Each child picks their own kid superhero, who can look like them. The cape colour becomes their colour, and they level up from Rookie to Super to Mega.

H3 · Hero Base
A floating 3D headquarters. Children launch from their pod to play; grown-ups visit the Word Lab and the Trophy Hall. Word sets are missions with patches.


